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1. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
The patch today had some new camera improvements: Orbit mode tracking camera has now been improved. It now keeps the tracked item center screen, while pushing the foreground (looked at) item to the side to make sure it doesnGÇÖt obscure the tr...
- by CCP Optimal - at 2016.01.26 15:27:55
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2. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
There's a new and improved version of the camera, now availble on SISI. Feedback desired. Lots of it.
- by CCP Optimal - at 2016.01.05 15:19:34
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3. New Camera Conrols - in Test Server Feedback [original thread]
Hey hey! Just wanted to give you guys a quick update on the latest developments. All of the improvements listed below are now available on SISI so please drop by and give it a stab. - On doing "Look At" in tactical mode, the camera will now atta...
- by CCP Optimal - at 2016.01.05 15:14:44
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4. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
A couple of things many of you seem to be wondering about: - If you feel the new camera is too smooth, there is a brand new slider under System menu (esc) > Display and Graphics > Ship View Camera Settings > Camera speed to save the da...
- by CCP Optimal - at 2015.12.18 10:41:29
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5. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
Thanks for all the great feedback! I've already started making fixes and adjustments based on it
- by CCP Optimal - at 2015.12.17 17:08:10
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6. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
Good day. As some of you may already know, we have been hard at work updating the in-flight camera of EVE. As this is one of the fundamental systems of any game, we want to take good care of treading lightly and get as much player feedback as pos...
- by CCP Optimal - at 2015.12.17 11:15:16
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7. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Ravcharas wrote: Station panel disappeared. I had to toggle the ISIS thing on and off for it to show up. Then I undocked and when I docked it was gone again. Also, could you talk me through why you don't have text labels on the neocom as an op...
- by CCP Optimal - at 2014.11.07 16:07:49
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8. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Schmata Bastanold wrote: UI color themes like Amarr make white color completely unreadable due to massive brightness of selected elements like chat or overview tabs. Any change of some sliders for adjustment of that brightness? Or separate sett...
- by CCP Optimal - at 2014.11.07 16:07:15
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9. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Strata Maslav wrote: Focusing on the Neocom I feel like that each icon needs unique colouration. I like the aesthetic but each icon having it own unique colour scheme would allow users to locate desired icons faster. This was exactly my first...
- by CCP Optimal - at 2014.11.07 15:44:14
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10. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Peter Powers wrote: looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something ...
- by CCP Optimal - at 2014.11.07 15:40:21
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11. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Caiman Graystock wrote: This is all well and good but please revisit module icons too, they look very dated. I know there was some whinging about turret icons when you did it before... but come on, sort it out! The idea is that actual items...
- by CCP Optimal - at 2014.11.07 15:23:17
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12. TwitchTV integration testing - in Test Server Feedback [original thread]
The resolution constraints come from twitch.tv, so sadly there isn't much we can do about that.
- by CCP Optimal - at 2013.12.05 10:37:00
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13. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Djakku wrote: Please provide an option to disable all, if not, most of it. It takes up space needed for more useful UI elements like watch list, fleet window, cargo, local etc. This can be very frustrating in PvP. Especially for players who do...
- by CCP Optimal - at 2013.01.25 14:08:00
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14. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Lost Hamster wrote: Hehe Posted on the 19. Jan http://www.eve-online.hu/gallery/pictures/20130119163057_5280.jpg Additionally, I really hope that the autopilot can be still managed in the MAP window. Looking statistical information about ...
- by CCP Optimal - at 2013.01.25 13:55:00
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15. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Eugene Spencer wrote: This is cool. I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixi...
- by CCP Optimal - at 2013.01.25 13:36:00
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16. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Chribba wrote: PANELS! Looks really great! With the waypoints in the stars... does this mean I can MWD to the system now? And we can assume by default that all panels can be right-clicked and actions performed on the item "selected"? /c ...
- by CCP Optimal - at 2013.01.25 13:23:00
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17. Sticky:Singularity is back - testing of Retribution 1.1 - markets down - in Test Server Feedback [original thread]
CCP RubberBAND wrote: Bienator II wrote: the new route interface is AMAZING. But you know what is missing int the context menu? "optimize waypoints" screen found via twitter You can optimize waypoints via the Manage Route option at th...
- by CCP Optimal - at 2013.01.21 10:48:00
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18. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Solinuas wrote: So all of my inventory windows seem to have an invisible filter preventing me from seeing anything at all in any inventory window, it will register the amount of items, predicted value and such i just cant SEE any of it. Intere...
- by CCP Optimal - at 2012.12.04 12:13:00
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19. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
The new Active ship cargo window will take care of 2), but 1) is a good suggestion and I'll look into it personally. Pierced Brosmen wrote: Thank you so much for the improvements detailed in the dev blog. Looking forward to seeing them and usi...
- by CCP Optimal - at 2012.11.22 17:02:00
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20. Unified Inventory feedback thread - in Test Server Feedback [original thread]
We have a defect for this already. Magic Crisp wrote: One new stuff. The multi-use capabilities. When a someone has a unified open, with a few stuff collapsed in the treeview (like the ship's corp hangar), and some else starts to switch ships f...
- by CCP Optimal - at 2012.10.19 10:11:00
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